Offset will move the "outline" off the edge. There is an Outline available that is "adjustable". Replicate Seed rearranges which bumps move when.Ĭolor is for the background color in general Random Seed will randomize the Noisiness (helps fake sync) You should find that you can adjust Volume, Frequency and Noisiness to create a good match for the audio in the clip. Noisiness sets how much variable activity goes on. Half would be good for conversations, Full for music or other constant audio.įrequency should be around 3 on average, but you have a range to "play" with. There are two "Apply Modes", Half and Full. Keyframe this to 0 during quiet areas, and put other keyframes at peaks in the audio signal (this is just to make it look like it's responding to louder audio - you shouldn't need to do much in terms of setting keyframes. Volume can be zeroed out so that the effect flatlines, otherwise the higher the value the "louder" the signal looks. If you're not averse to keyframing, you can make this very convincing! This is not real audio response, but I don't think anyone can really tell. (Please let me know if you download it! TIA). If you need help installing it (as an Effect): If you'd be interested in it, you can download Fake Audio Effect here: I remembered a "cheap" trick and put this together:
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